Thomas Grummt Burbank, CA 91506
Character Animator www.thomasgrummt.de
animation(at)thomasgrummt.de

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Objective
My goal is to continue working as a character animator for CG animated features and short films.

I want to grow as an artist and entertain audiences through believable and emotive characters. I’m equally interested in creating animation for visual effects, games or commercials. I’m a team player, used to working in professional production pipelines, and I love to learn from artists around me.

Work Experience
since 11/10 Character Animator at DreamWorks Animation Glendale
‘Kung Fu Panda 2′, ‘Puss in Boots’, currently working on ‘The Croods’
03/09 PreViz Animator at ARRI Film & TV Services GmbH
VFX staircase sequence for feature film ‘Jerry Cotton’
06/08 – 11/08 Animator at Hofmann & Voges Entertainment GmbH
animation of CG-warplanes for vfx feature film ‘John Rabe’
Software: XSI
11/07 – 04/08 Character Animator at Claussen & Wöbke & Putz Filmproduktion
realistic animal creature animation for vfx feature film Krabat’
Software: XSI
10/07 Animator at CA Scanline Production GmbH
previz and animation for vfx feature film “U-900”
Software: Maya
07/07 – 08/07 Character Animator at animoto GmbH
animated clips for “BMW-World” Munich and commercials
Software: XSI
12/05 – 07/07 Character Animator at CA Scanline Production GmbH
3D-animated feature ‘Lissi und der wilde Kaiser’
primarily animation of the main character Lissi
Software: Maya
10/05 – 11/05 2D/3D-Artist at Studio Filmbilder
creating realistic animal skin textures for the short ‘No Room for Gerold’
04/04 – 12/04 repeatedly worked as 2D/3D-Artist for Studio achtundachtzig
e.g. parts of 2D-animatic for animated feature ‘Little King Macius’
02/03 – 02/04 internship at 2D animation studio Studio achtundachtzig
training & applying traditional animation techniques, 2D-assistant
e.g. animated short ‘Die Allertollsten’ for ‘Sendung mit der Maus’
Teaching
03/09 – 07/10 Freelance Lecturer at macromedia University for Media and
Communication Munich
teaching courses on Maya and animation history
10/07 – 10/10 Freelance Lecturer at Stuttgart Media University
teaching 2-3 day workshops about basics of Maya and animation
Education
01/09 – 06/10 Animation Mentor – Advanced Studies in Character Animation
mentored by: James Chiang, Dana Boadway, Marek Kochout,
George Schermer, Josh Book, Mario Pochat
05/09 Ed Hooks – Acting for Animators Masterclass
Since 2008 Jason Ryan – Online Animation Master Classes and Webinars
03/01 – 12/05 Stuttgart Media University (HdM)
program: Audiovisual Media (degree: graduate engineer)
diploma thesis about integration of CGI in traditional animation
Skills
Autodesk Maya (8 years), Softimage XSI (1 year), Adobe Photoshop, Adobe After Effects (basic compositing skills), Digicel Flipbook, experience in traditional animation, inbetweening and clean-up
References
available upon request
Achievements
Animation Mentor Award – Best Acting Shot, July 2010
Animation Mentor Showcase 2010 – ‘Cocktail’ Shot
Diploma from Stuttgart Media University with honors
Filmschau Baden-Württemberg 2003: ‘Meeresrausch’, 1st place (category animated film)
(rewarded ‘Förderpreis der baden-württembergischen Filmindustrie’ – film industry sponsorship)
Animago Award 2003: ‘Meeresrausch’, 3rd place (category: animated short, student)
Personal Interests
drawing, film history, playing guitar, home cinema, fantasy and artbooks, cooking, computer games, sports
Short Films
I worked on these shorts as part of my studies at Stuttgart Media University
‘realTVty’ (2004/05) 9-minute short, mixed live-action and VFX
‘Der Hochstapler’ (2004) 7,5-minute 3D-animated short, keyframe animation
‘Meeresrausch’ (2003) 6-minute 3D-animated short, Motion Capturing